All factions
Criminal
Gangs
Territory, reputation, and a long memory.
Orbit's gangs are expected to build history, not body count. Staff watch the quality of the roleplay, not the size of the arsenal.
Turf is won slowly and lost quickly. Alliances hold until they don't. The gangs that last in Orbit are the ones that build something worth defending — a name, a trade, a reason for the rest of the city to take them seriously.
Official gang status is applied for, not claimed. It comes with expectations, and it can be taken away.
Gangs in Orbit RP are given some of the greatest tools to develop their presence. It's not just a flag. It's a way of life - treat it like that.
Application
Apply to Gangs
Want to run your own gang in the City of Orbit? Apply!